Any negative status effects cause enemies damage in the area and don’t inflict statuses on allies.
Deals 250//300/350/400 damage everytime a status effect tries to inflict damage on an enemy. Each attack by bloodseeker slows down movespeed of enemies by 200%.
Any damage in the area is duplicated by 200%/240%/280%/320% on enemies in the area.
Bloodseeker leaves himself vulnerable protecting every ally on the map from damage but himself. If he dies or the duration fades the spell is disabled.