when a spell is cast it dispels nearby allies from status effects. When an enemy is killed on the map it inflicts damage on surrounding enemies.
200 damage for heroes killed/ 150 damage for non hero units killed.
Crystal Maiden may create up to 5.0 invisible ice lines. Enemy Heroes that cross the ice line will spring the trap, becoming rooted, revealed in fog, and take damage over time. Multiple Heroes can trip on the same line until it’s destroyed after being initially triggered. Crystal Maiden team is alerted via the minimap when an enemy has triggered the snare.
Gives additional mana regeneration to all friendly units on the map; this bonus is increased for Crystal Maiden. Whenever Crystal Maiden casts a spell, restores some mana to all friendly units within 1200.0 radius.
A burst of damaging frost slows enemy movement and attack rate in the targeted area.