A passive that dispels enemy stuns poisons and other enemy disables
Tatter shot ( agnims ability )
Soul hunter charges his bow for up to 1.0 second for a single powerful shot, which deals more damage the longer it is charged.
The shot deals bonus damage a second later
Releases two rounds simultaneously in quick succession. The first shot deals damage over time. The second shot encases an enemy unit in ice, prohibiting movement and attack.
On Creeps level six or lower, the ability lasts 10.0 seconds
Second: encases in ice
Animation: in quick succession one right after the other
Frost Sniper becomes highly elusive, avoiding damage and gaining a bonus to her damage. The damage avoidance effects are separate and have a limited amount of instances. Enemies stop being revealed when it cracks.